Skies |
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Bei den angegebenen Werten handelt es sich um die exakten Werte für das light_environment, sofern Worldcraft / Hammer
verwendet wird. Einfach so übernehmen, dann paßt es schon ;). Den Wert XXX für die Helligkeit müßt Ihr nach Gefühl einstellen. Jeder Sky ist in der Auflösung 256*256 vorhanden. Ein paar auch in 512*512 und 1024*1024, diese sind dann extra verlinkt. Zu nicht-kommerziellen Zwecken können diese Skies frei verwendet werden. Ich bitte dann lediglich um eine kurze Nachricht. |
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The shown numbers are the exact values for the light_environment, necessary if you use Woldcraft / Hammer as game editor.
Just take these, it surely will function. ;) The value XXX for the brightness you have to adjust "by feeling". Every sky is available in 256*256 resolution. And there are some in 512*512 and 1024*1024, these have separate links. These skies may be used free for non commercial purposes. Just only drop me a short message. It also would be nice if you mention me in the credits. :) |
Fjord Pitch Yaw Roll (Y Z X): 0 148 0 Pitch: -23 Brightness: 255 253 239 XXX |
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52h09 Pitch Yaw Roll (Y Z X): 0 284 0 Pitch: -17 Brightness: 232 246 244 XXX 1024*1024 JPG format Designed for the 52 hours mapping contest |
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52h08 Pitch Yaw Roll (Y Z X): 0 162 0 Pitch: -18 Brightness: 252 233 191 XXX Designed for the 52 hours mapping contest |
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52h07 Pitch Yaw Roll (Y Z X): 0 201 0 Pitch: -34 Brightness: 244 244 252 XXX Designed for the 52 hours mapping contest |
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52h06 Pitch Yaw Roll (Y Z X): 0 110 0 Pitch: -18 Brightness: 247 239 214 XXX Designed for the 52 hours mapping contest |
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52h05 Pitch Yaw Roll (Y Z X): 0 334 0 Pitch: -28 Brightness: 253 252 240 XXX Designed for the 52 hours mapping contest |
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52h04 Pitch Yaw Roll (Y Z X): 0 328 0 Pitch: -19 Brightness: 254 253 227 XXX Designed for the 52 hours mapping contest |
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52h03 Pitch Yaw Roll (Y Z X): 0 49 0 Pitch: -61 Brightness: 208 235 250 XXX Designed for the 52 hours mapping contest |
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52h02 Pitch Yaw Roll (Y Z X): 0 206 0 Pitch: -24 Brightness: 254 254 241 XXX Designed for the 52 hours mapping contest |
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52h01 Pitch Yaw Roll (Y Z X): 0 147 0 Pitch: -32 Brightness: 254 254 222 XXX Designed for the 52 hours mapping contest |
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Waterworld XVI Pitch Yaw Roll (Y Z X): 0 308 0 Pitch: -37 Brightness: 235 207 185 XXX |
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Waterworld XV Pitch Yaw Roll (Y Z X): 0 308 0 Pitch: -37 Brightness: 235 207 185 XXX |
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Waterworld XIV Pitch Yaw Roll (Y Z X): 0 308 0 Pitch: -37 Brightness: 235 207 185 XXX |
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Waterworld XII Pitch Yaw Roll (Y Z X): 0 155 0 Pitch: -16 Brightness: 255 214 51 XXX |
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Waterworld XII Pitch Yaw Roll (Y Z X): 0 49 0 Pitch: -41 Brightness: 245 209 165 XXX 1024*1024 JPG format 512*512 JPG format |
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Forgotten Land Pitch Yaw Roll (Y Z X): 0 233 0 Pitch: -29 Brightness: 240 246 253 XXX |
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Underwater I Pitch Yaw Roll (Y Z X): 0 148 0 Pitch: -56 Brightness: 92 225 254 XXX 1024*1024 JPG format 512*512 JPG format |
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Nature I Pitch Yaw Roll (Y Z X): 0 234 0 Pitch: -29 Brightness: 236 242 247 XXX |
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Desert VII Pitch Yaw Roll (Y Z X): 0 61 0 Pitch: -31 Brightness: 253 210 134 XXX 1024*1024 JPG format 512*512 JPG format |
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Sunset II Pitch Yaw Roll (Y Z X): 0 66 0 Pitch: -19 Brightness: 240 224 166 XXX |
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Winter Day III Pitch Yaw Roll (Y Z X): 0 332 0 Pitch: -30 Brightness: 203 196 191 XXX |
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Winter Day II Pitch Yaw Roll (Y Z X): 0 150 0 Pitch: -20 Brightness: 205 236 250 XXX 1024*1024 JPG format 512*512 JPG format |
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Waterworld XI Pitch Yaw Roll (Y Z X): 0 308 0 Pitch: -37 Brightness: 235 207 185 XXX |
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Waterworld X Pitch Yaw Roll (Y Z X): 0 31 0 Pitch: -24 Brightness: 247 241 239 XXX |
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Winter Day I Pitch Yaw Roll (Y Z X): 0 325 0 Pitch: -35 Brightness: 255 255 255 XXX |
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Desert VI Pitch Yaw Roll (Y Z X): 0 35 0 Pitch: -42 Brightness: 254 235 132 XXX |
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Canyon II Pitch Yaw Roll (Y Z X): 0 200 0 Pitch: -48 Brightness: 255 226 132 XXX 1024*1024 JPG format 512*512 JPG format |
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Waterworld IX Pitch Yaw Roll (Y Z X): 0 237 0 Pitch: -27 Brightness: 254 214 190 XXX 1024*1024 JPG format 512*512 JPG format |
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Desert II Pitch Yaw Roll (Y Z X): 0 145 0 Pitch: -37 Brightness: 254 248 147 XXX |
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Desert I Pitch Yaw Roll (Y Z X): 0 207 0 Pitch: -12 Brightness: 254 225 78 XXX |
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Waterworld VIII Pitch Yaw Roll (Y Z X): 0 170 0 Pitch: -26 Brightness: 220 239 253 XXX |
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Waterworld VII Pitch Yaw Roll (Y Z X): 0 330 0 Pitch: -34 Brightness: 255 234 134 XXX |
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Waterworld VI Pitch Yaw Roll (Y Z X): 0 160 0 Pitch: -35 Brightness: 255 191 39 XXX |
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Waterworld V Pitch Yaw Roll (Y Z X): 0 212 0 Pitch: -56 Brightness: 245 215 189 XXX |
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Waterworld IV Pitch Yaw Roll (Y Z X): 0 170 0 Pitch: -15 Brightness: 237 236 190 XXX |
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Waterworld III Pitch Yaw Roll (Y Z X): 0 160 0 Pitch: -33 Brightness: 248 224 196 XXX |
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Waterworld II Pitch Yaw Roll (Y Z X): 0 170 0 Pitch: -35 Brightness: 174 205 207 XXX |
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Waterworld I Pitch Yaw Roll (Y Z X): 0 166 0 Pitch: -29 Brightness: 253 247 211 XXX |
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Mountains I Pitch Yaw Roll (Y Z X): 0 194 0 Pitch: -44 Brightness: 255 249 220 XXX |
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Winter Night I Pitch Yaw Roll (Y Z X): 0 315 0 Pitch: -4 Brightness: 43 56 74 XXX |
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Polar Night I Sternenhimmel... |
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Sunset I Pitch Yaw Roll (Y Z X): 0 15 0 Pitch: -25 Brightness: 255 251 198 XXX Abends... |
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Blue Winter Pitch Yaw Roll (Y Z X): 0 20 0 Pitch: -35 Brightness: 192 255 255 XXX Öhm... Alpen? |
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Canyon I Pitch Yaw Roll (Y Z X): 0 217 0 Pitch: -54 Brightness: 241 232 222 XXX Bootsfahrt im Canyon. |
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Marsian Landscape I Pitch Yaw Roll (Y Z X): 0 28 0 Pitch: -24 Brightness: 239 216 193 XXX Wie es halt morgens auf dem Mars so aussieht. ;-) |
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Fly Away Pitch Yaw Roll (Y Z X): 0 194 0 Pitch: -44 Brightness: 255 255 255 XXX fy_flyaway, mein Beitrag im Rahmen des cs.de-FunFactory Wettbewerbs. |
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de_oldvillage Pitch Yaw Roll (Y Z X): 0 210 0 Pitch: -25 Brightness: 255 255 231 XXX Für natriums gleichnamige CS-Map |
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Nuclear Winter Nur mal so. ;-) |
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Deaglestrike Entstanden für die Map Deaglestrike des PPO-Clans. |
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